Exercise 2: Animate
Create a simple project which contains:
- mouse interaction
- key interaction
For example, an object could follow the mouse but be temporarily repelled when the spacebar is pressed.
We will present in a small exhibition.
- ofBook: Math: from 1d to 4d
- ofBook: Animation
- Object Oriented Programming + Classes
- Nature of Code by Daniel Shiffman (written for Processing but concepts translate to OF)