Project 2: Interactivity
Develop a project on the topic of interactivity. The project should incorporate interactive control in some way, whether through cameras and/or sensors in realtime or through some other, more esoteric control.
We will work to find a time during the week of 5/23-5/27 to do a class final project show, not less than 3 hours in length. The show will be announced ahead of time with a flier.
Inspiration
- Augmented Hand Series - Golan Levin, Kyle McDonald, & Chris Sugrue 2014
- Night Bright - Design I/O 2011
- People Staring at Computers - Kyle McDonald 2011
- Debug View Art - Eliot Woods, et al.
- Wildlife - Karolina Sobecka
- Sniff - Karolina Sobecka & James George
- Little Magic Stories - Chris O'Shea
- Eyewriter - F.A.T. Lab 2010
- Protrait Machine - Theo Watson & Kyle McDonald 2009
- Hand from Above - Chris O'Shea 2009
- Beacon - Chris O'Shea & Cinimod Studio 2009
- Base 8 - Chris Sugure 2008
- AR Magic 1.0 - Zach Lieberman & Marco Tempest 2008
- Audience - Chris O'Shea & rAndom International 2008
- Delicate Boundaries - Chris Sugrue 2007
- Interstitial Fragment Processor - Golan Levin 2007
- Eyecode - Golan Levin 2007
- Lasertag - Grafitti Research Lab 2006
- Double-Taker (Snout) - Golan Levin 2006
- Reface [Portrait Sequencer] - Tmema 2007
- Drawn - Zach Lieberman 2005
Helpful
Due Dates
- 5/09: Idea presentation (ideas, inspiration), include at least 2 examples of work not introduced in class that influences your thinking
- 5/18: In progress presentation (work you've done so far, examples) for critique
- Week of 5/23: Finished project presentation during class show
- 5/28: Finished project critique